3ds Max Training in Dubai

3DS MAX Training Course in Dubai​

The 3ds studio max course will add to the skill set of any creatively motivated software programmer to tap into the particularly lucrative visual effects and motion graphics industry. A 3D animation, rendering and modelling course for professionals,   the course covers multiple modelling techniques and specialized tools that are used in computer graphics and pre-visualization in rich media, game development and design, engineering and industrial sectors. Our 3ds Max Classes in Dubai offers you instructor-led training on a rich and flexible toolset to create premium designs with full artistic control. With our 3ds Max Course you’re also able to


  • Cloning Objects: Using the Clone command
  • Understanding with Create & Modify Panel with Modifiers List
  • Selecting Objects
  • Exploring the Modeling Types
  • Working with Sub objects
  • Building Compound Objects
  • Animation and Key frame Basics
  • Using the Track Bar or Track View.
  • Basic Rendering techniques.
  • Using the Standard Material
  • Understanding Material Map Types
  • Controlling mapping coordinates, UVW Mapping.
  • Working with Cameras.
  • Lighting & Techniques.
  • Working on Advanced Materials, Camera views and advanced Lighting with Rendering
  • Using Space Warps
  • Using Atmospheric Effects
  • Animating and Rendering Using Atmospheric effects
  • Light Rendering with Ray-trace shadows
  • Using the Video Post Rendering
  • Setting Object Properties
  • Hiding and Freezing Objects
  • Translating, Rotating, and Scaling Objects
  • Using the Align Commands
  • Using Pivot Points
  • Using Snap Options
  • Mirroring Objects: Using the Mirror command
  • Working with Groups
  • Understanding Parent, Child, and Root Relationships
  • Working with Hierarchies
  • Exploring the Modifier Stack
  • Drawing and Editing 2D Splines and Shapes
  • Using Spline Modifiers
  • Converting 2D Splines and shapes to a 3D object.
  • Using Editable Poly Objects
  • Basics of Deformation Painting
  • Working with Mesh Modifiers
  • Subdivision Surface Modifiers
  • Modifying sub objects
  • Selection modifiers

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